Search found 673 matches

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by aramis
Mon 15 Apr 2024, 12:12
Forum: General (English)
Topic: Parrying too weak?
Replies: 7
Views: 286

Re: Parrying too weak?

I noticed pretty quick that Dodging is better both mathematically and by general ability to be used.

It felt very self-evident.

The ability to push the opponent on a parry success is cool, but not enough.
by aramis
Mon 15 Apr 2024, 12:06
Forum: General (English)
Topic: Limits on pushing rolls?
Replies: 2
Views: 101

Re: Limits on pushing rolls?

The section on pushing rolls (p32) doesn't put any limits on when rolls can be pushed - do you allow PCs to push rolls and gain a condition when it doesn't really have a downside, e.g. haggling in town? I've been saying that you can only push rolls when in a stressful situation, but not sure what t...
by aramis
Mon 15 Apr 2024, 11:58
Forum: General (English)
Topic: Confirmation on area of effect
Replies: 3
Views: 98

Re: Confirmation on area of effect

For those like me, for whom diagonal is a verisimilitude issue, since 2×2 gives a diagonal of 8^0.5 is 2.8 and change... 3m is close enough for me and my group.
But to be honest, I usually use a measuring tape, not the grid.
by aramis
Fri 05 Apr 2024, 09:11
Forum: General (English)
Topic: Card PDF's are problematic...
Replies: 1
Views: 195

Re: Card PDF's are problematic...

If you use Acrobat Reader on Windows or Mac, print them 8 to a page in the print settings.
If using Linux, booklet imposer can generate printable sheets.
by aramis
Fri 05 Apr 2024, 09:07
Forum: General (English)
Topic: Parry Movement (p46)
Replies: 5
Views: 181

Re: Parry Movement (p46)

Technically, Parry needs to be a bit better than Dodge because Parry comes with a risk (you can break your parrying weapon). Also a bit cinematic, you shove your opponent away from you while you then step in a different direction. Plus dodge is useful against more monster attacks. And ranged weapons.
by aramis
Wed 20 Mar 2024, 10:12
Forum: GM Only (English)
Topic: Monster Attacks and Obstruction
Replies: 3
Views: 221

Re: Monster Attacks and Obstruction

Giving a boon to the player is a good idea. I would probably try to move the monster so it can avoid the cover of possible or attack an other combatant of course or do the next attack instead if that doesn't work either. My thoughts are similar. If the character hasn't used their action, a boon see...
by aramis
Wed 20 Mar 2024, 09:57
Forum: General (English)
Topic: Encumbrance of excess weapons? Unworn Armor?
Replies: 7
Views: 439

Re: Encumbrance of excess weapons? Unworn Armor?

I'll be honest, I dislike that Plate and Chain count the same as a 4th sword, too, @VorpalMace.
But I'm not one to house-rule mid campaign. And I don't house rule lightly; if I were, I'd simply have used the RQ3 encumbrance rules.
by aramis
Wed 20 Mar 2024, 09:38
Forum: General (English)
Topic: Familiar
Replies: 18
Views: 971

Re: Familiar

It should be a relatively normal enchantment... Magic Seal, Permanence, and Transfer as prerequisites, General. I'd say the animal must be calm to begin with - via either RP or use of Animism.

It should allow sharing WP and sharing sight. Range equals WP of the caster...
by aramis
Wed 20 Mar 2024, 09:24
Forum: General (English)
Topic: Tone: Dragonbane vs older DoD editions
Replies: 3
Views: 393

Re: Tone: Dragonbane vs older DoD editions

I've been reading 1st ed Dragonbane (making use of scans and Google Translate)... it's not quite a direct translation of BRP1 & Magic World, but it's really close. The formulae are tweaked a bit. Oh, and first ed has no Ducks in the core. Not even the mundane form. Unfortunately Worlds of Wonder...
by aramis
Mon 04 Mar 2024, 09:54
Forum: GM Only
Topic: Can you pin Xenomorphs?
Replies: 18
Views: 186827

Re: Can you pin Xenomorphs?

It's worth noting that not all Xenomorphs are big enough/bad enough to charge down the hail of sentry-gun ammo. Especially Early in the infection. While the mechanics don't provide for pinning, for the smaller forms (facehuggers, chestbursters, starfish), a hail of fire would have me at least consid...
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