Search found 14 matches

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by Pangea
Tue 13 Apr 2021, 07:46
Forum: GM Only
Topic: Mass Combat
Replies: 3
Views: 184

Re: Mass Combat

An indirect way of doing this is having your group of PCs be able to perform certain actions, and, if successful, influencing the outcome of the battle. You narrate the big battle, the mass combat, but play out some events on a very smaller scale (squad level, PC group level). Some examples: can the...
by Pangea
Fri 19 Mar 2021, 22:11
Forum: GM Only
Topic: New GM with a question
Replies: 3
Views: 239

Re: New GM with a question

The first one is that, the bonus di(c)e to attack with, as said. The second one is the base damage (like 1, 2, 3), which means that if you hit (1 success) that is the damage you deal (and the extra successes, the extra "hits" can be used to add damage, but then you "only" add 1 damage per extra hit ...
by Pangea
Fri 19 Mar 2021, 22:07
Forum: GM Only
Topic: destroyer of worlds - more than five playercharacters
Replies: 4
Views: 748

Re: destroyer of worlds - more than five playercharacters

It is easy to add characters.
You can just put some Marines or civilians to be added as you said...
I just meant that if you have that many players and use up the PCs, to prepare some NPCs ahead of time to add if needed (it can be lethal) and not lose time creating new if someone dies.
by Pangea
Tue 16 Mar 2021, 11:22
Forum: GM Only
Topic: destroyer of worlds - more than five playercharacters
Replies: 4
Views: 748

Re: destroyer of worlds - more than five playercharacters

I think there is no problem using all the characters.
You should however think of other NPCs to be used as replacement PCs if/when (some of) your players lose their character.
If you have 7 players, you probably need at least 4 or 5.
by Pangea
Tue 16 Mar 2021, 11:19
Forum: General
Topic: Crossover/shared universes: Which ones are you running with?
Replies: 5
Views: 769

Re: Crossover/shared universes: Which ones are you running with?

I played in a "campaign" (at least a long series of adventures) that was devoid of Xenomorphs and partly based on Blade Runner (we players were part of a rogue Android eradication group) and on the Autons (sp.?) from Alien IV.
by Pangea
Tue 02 Mar 2021, 21:40
Forum: General
Topic: Looking for a group
Replies: 1
Views: 279

Re: Looking for a group

There are games offered on the Alien Free League Discord and FB page.
by Pangea
Fri 05 Feb 2021, 19:54
Forum: General
Topic: M41A pulse rifle. Grenade launcher attachment
Replies: 1
Views: 321

Re: M41A pulse rifle. Grenade launcher attachment

Correct re. blast-- if you use such a grenade.
There are stats for the grenade launcher, and for grenades (smoke, electric, frag...), so you would use the launcher stats for firing, and the grenade stats for the "damage".
The rifle's stats are for firing the rifle itself.
by Pangea
Fri 01 Jan 2021, 18:07
Forum: GM Only
Topic: "Destroyer of Worlds" Talk (spoiler warning)
Replies: 13
Views: 2704

Re: "Destroyer of Worlds" Talk (spoiler warning)

My feeling is that Hatfield is not corrupted by W-Y like Meyers. For me, when Hatfield sends his crew out to get the AWOL back, he is not doing it like Meyers would, so removing Hatfield to be replaced by Meyers would change things. Meyers is directly involved in the Xeno stuff, profits from it etc....
by Pangea
Fri 18 Dec 2020, 06:58
Forum: General
Topic: Alien RPG - Ataegina Stream
Replies: 2
Views: 515

Re: Alien RPG - Ataegina Stream

Nice! I did read the book, and that is a cool setting (your game is in that specific world? Or "simply" another bronze-age long-spear setting?). I am working as I go, on rules to adapt AlienRPG to the Viking Age (started my campaign in 793 AD). My feeling is that it is very easy, and I have nearly n...
by Pangea
Tue 03 Nov 2020, 20:28
Forum: General
Topic: Roll20 Module Bundle- Feedback and suggestions
Replies: 17
Views: 2223

Re: Roll20 Module Bundle- Feedback and suggestions

Sorry if this is not the correct thread for this question-- if I run a game of Destroyer of Worlds on Roll20, and use that module (DoW), then I cannot also attach the Starter Set, correct? So I get the DoW stuff, but not the basic rules handouts etc.? (or is there a way to create a game with both mo...
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