Search found 52 matches

by The JollyGM
Wed 23 Dec 2020, 07:35
Forum: General
Topic: Ammo Dice...why?
Replies: 382
Views: 76719

Re: Ammo Dice...why?

I look at it in this light.. when firing a weapon, that has less then 6 rounds in it, still forces you to roll your ammo, but the volume of fire is just not that effective to cause suppression. So, better off saving those rounds and change out for another mag instead. And it also shows that weapons ...
by The JollyGM
Tue 22 Dec 2020, 22:20
Forum: General
Topic: Firemans Carry or Dragging Wounded
Replies: 3
Views: 1253

Re: Firemans Carry or Dragging Wounded

We have 3 ideas.. #1 A wounded player weighs as much as his max hitpoints, + carried gear. Or #2 A wounded player weighs as much as his 1/2 his STR die + carried gear. Or Forget weights, and keep it abstract, move wounded is a long action which requires a -2 mobility roll to move 2 hexs, this adds ...
by The JollyGM
Tue 22 Dec 2020, 13:14
Forum: General
Topic: Firemans Carry or Dragging Wounded
Replies: 3
Views: 1253

Firemans Carry or Dragging Wounded

So, it came up in a conversation about lifting or Dragging a wounded person. There currently no rules we saw that deals with this.. so we are going to House Rule. But I think this is something that does need to be addressed as a rule. We have 3 ideas.. #1 A wounded player weighs as much as his max h...
by The JollyGM
Mon 21 Dec 2020, 23:35
Forum: General
Topic: My house rules and humble suggestions
Replies: 26
Views: 5886

Re: My house rules and humble suggestions

I like your idea of unaimed shots from a smg or pistol getting a reduced snap fire penalty. Or maybe give them a bonus to hit if with in short range. I totally agree with why WOULD anyone use an SMG, there is no advantage or benefit for using them outside of "role playing" it. So, yeah.. i...
by The JollyGM
Mon 21 Dec 2020, 10:51
Forum: General
Topic: Armor Pen on vehicles and Small Arms
Replies: 27
Views: 6205

Re: Armor Pen on vehicles and Small Arms

I agree that small caliber bullets shouldn't reduce armor on a vehicles, at least not that easily.
I agree as well!
by The JollyGM
Mon 21 Dec 2020, 10:48
Forum: General
Topic: Ammo Dice...why?
Replies: 382
Views: 76719

Re: Ammo Dice...why?

Oh, I get the idea of abstract rules and I don't complain about absent details. But "the more you shoot within 10 s, the more mishaps happen" is kind of adding a detail into the game that is not present in reality (or not in the form presented here). And that more mishaps happen if you sh...
by The JollyGM
Sun 20 Dec 2020, 00:47
Forum: General
Topic: Armor Pen on vehicles and Small Arms
Replies: 27
Views: 6205

Re: Armor Pen on vehicles and Small Arms

I actually miscalculated, sorry, the max damage for an LMG is 5: Weapon damage 2 + 1 for each extra stunt = 5. Ammo dice hits counts as separate bullets. Ok so in this example. Your first bullet does 5 damage? and each subsequent hit from the ammo dice does 1 damage? So only the first would penetra...
by The JollyGM
Sat 19 Dec 2020, 23:29
Forum: General
Topic: Ammo Dice...why?
Replies: 382
Views: 76719

Re: Ammo Dice...why?

Granted, I have not read everything posted here on this thread.. but for what its worth I am ok with the rules as is, to be honest. Not everyone will agree I am sure. But its an abstract way of dealing with ammo, and its pretty easy to follow.. if you got less then 6 bullets and you still need to ro...
by The JollyGM
Sat 19 Dec 2020, 22:03
Forum: General
Topic: Armor Pen on vehicles and Small Arms
Replies: 27
Views: 6205

Re: Armor Pen on vehicles and Small Arms

You mean the max damage a LMG can roll is 8.. .2 for base damage and 1 for each Ammo dice.. so potentially 8.. very very unlikely as you stated though.. But yeah, we will see whats coming.
by The JollyGM
Sat 19 Dec 2020, 19:49
Forum: General
Topic: CUF for NPCs
Replies: 4
Views: 1599

CUF for NPCs

Hey.. For the standard NPC cannon fodder, there is no stat provided to CUF rolls to resist suppression. Yes, if they are hit but that hit does not proc a crit they are auto suppressed. But if they are resisting the suppression, nothing is stated in the stat block.. so until further notice, I am goin...