Search found 61 matches

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by Röteborgaren
Sat 24 Aug 2019, 23:23
Forum: Rules
Topic: Bolt gun and Panicking
Replies: 1
Views: 130

Re: Bolt gun and Panicking

The way I understood it, the bolt gun has 5 reloads, it's just that it has to reload after every shot. So a panic with a bolt gun would be treated the same as a regular shot with a bolt gun in that regard. Slow action to reload and lower reloads by one step.
by Röteborgaren
Fri 23 Aug 2019, 14:11
Forum: Swedish corner
Topic: Riddarspelen vid Rosenöga - Orchar ni ta hem hela grejen?
Replies: 0
Views: 216

Riddarspelen vid Rosenöga - Orchar ni ta hem hela grejen?

Här kommer ett litet äventyr/evenemang som jag gjorde för min grupp. Det är inte riktigt en äventyrsplats men något åt det hållet. Riddarspelen vid Rosenöga Kejsar Hroka av klanen Urhur ser sig själv som en skicklig och rättrådig ledare, och han har i sin otvivelaktiga visdom beslutat att tiden är k...
by Röteborgaren
Wed 06 Mar 2019, 00:23
Forum: General
Topic: Fobbot the Discord Dice Bot
Replies: 5
Views: 438

Re: Fobbot the Discord Dice Bot

Is there a list of commands somewhere?
The command >help lists the available options.

Or >hjälp if you want it in Swedish
by Röteborgaren
Mon 25 Feb 2019, 09:17
Forum: Rules
Topic: Ambidextrous and Knife Fighting
Replies: 15
Views: 799

Re: Ambidextrous and Knife Fighting

You get one slow action + one fast action, alternatively no slow actions + two fast actions, in a turn. You can't do one slow + two fast. Some talents allow you to make additional attacks as free actions in addition to your regular actions, in which case that will be mentioned in the talent's descri...
by Röteborgaren
Sun 24 Feb 2019, 19:58
Forum: Setting
Topic: Alderland and technology
Replies: 9
Views: 522

Re: Alderland and technology

We fleshed out Alderland a bit in our campaign. Some key points about our Alderland (none of it canon): A few hundred years ahead in technology. They use rapiers, flintlock pistols, cannons etc.. Inspired by renaissance Italy in fashion and architecture. Expanded south into other regions during bloo...
by Röteborgaren
Sun 24 Feb 2019, 10:10
Forum: Setting
Topic: Animals, food, and zoology
Replies: 11
Views: 653

Re: Animals, food, and zoology

Responsibility seems to have no bearing on whether or not the mist gets you. Of course it's up to you to decide how it works in your campaign. Wolfkin were immune while they stayed in their forests, elves weren't affected at all, they probably had responsibilities. If you go by what's written in the...
by Röteborgaren
Sat 23 Feb 2019, 19:36
Forum: Swedish corner
Topic: Tärningar
Replies: 4
Views: 426

Re: Tärningar

Vår grupp använder en hemmasnickrad tärningsbot för slag på Discord. Det har funkat utmärkt hittills!

Om ni använder Discord och vill ha tärningsboten på er server finns det en länk i min signatur.
by Röteborgaren
Sat 23 Feb 2019, 19:33
Forum: Setting
Topic: Animals, food, and zoology
Replies: 11
Views: 653

Re: Animals, food, and zoology

From the PC generator booklet it seems growing up as an animal herder is common for several of the kins. Since the bloodmist didn't affect animals or children, it makes sense that kids would be handed herding duty.
by Röteborgaren
Sat 23 Feb 2019, 19:30
Forum: Rules
Topic: Horses and resources
Replies: 6
Views: 450

Re: Horses and resources

Since our campaign uses an almost fully automized daily income/upkeep system, we've made horses an additional expense. It adds a lot to the immersion, honestly. Another thing for players to keep in mind when buying a horse, can they afford to keep it? Makes the horses animals rather than just anothe...
by Röteborgaren
Sun 17 Feb 2019, 13:45
Forum: General
Topic: Fobbot the Discord Dice Bot
Replies: 5
Views: 438

Re: Fobbot the Discord Dice Bot

Thanks! The resource die seem to be a bit bugged at the moment, when i type >roll resd10(or whatever size die) i get  <:ss_bane:546280456828485632> in mobile view and a skull in desktop view It throws a skull if it can't understand the input. At the moment, all dice types need to have a specified qu...
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