Search found 560 matches

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by Bengt Petter
Fri 04 Jun 2021, 12:07
Forum: GM Only
Topic: XX121 lifespan.
Replies: 21
Views: 581

Re: XX121 lifespan.

Ok, I’ll put it as a question instead: is the biomechanical vision from Giger’s art an important contribution to the Alien franchise? My answer: hell yes. And it’s not only visual.
by Bengt Petter
Thu 03 Jun 2021, 07:46
Forum: GM Only
Topic: XX121 lifespan.
Replies: 21
Views: 581

Re: XX121 lifespan.

The biomechanical stuff in Giger’s art isn’t just visual, it also tells us how things and creatures work.
by Bengt Petter
Wed 02 Jun 2021, 17:00
Forum: GM Only
Topic: XX121 lifespan.
Replies: 21
Views: 581

Re: XX121 lifespan.

I agree with both ExileInParadise and Shockwave. Giger’s influence is cruisal. Maybe the most important is what he xenomorph really is: a both Lovecraftian and biomechanical creature. And the facehugger is sexual and brutal in a way that feels like something from a Giger painting.
by Bengt Petter
Wed 02 Jun 2021, 09:33
Forum: GM Only
Topic: XX121 lifespan.
Replies: 21
Views: 581

Re: XX121 lifespan.

Not to downplay his contribution, but what did Giger add beyond the visual? The biomechanical and sexual aspects. Those aspects are not only visual. I thinks it’s interesting that sexuality itself could be something alien (perhaps just a designed strategy for genetic recombinations). The facehugger...
by Bengt Petter
Wed 02 Jun 2021, 07:57
Forum: GM Only
Topic: XX121 lifespan.
Replies: 21
Views: 581

Re: XX121 lifespan.

Giger’s book Necronomicon was published before Alien was done. You find a lot of the biomechanical concept in the book. That doesn’t mean that there weren’t any scriptwriters. Of course there were. But Giger added more than just the visual stuff. https://en.m.wikipedia.org/wiki/Necronomicon_(Giger_b...
by Bengt Petter
Tue 01 Jun 2021, 12:01
Forum: GM Only
Topic: XX121 lifespan.
Replies: 21
Views: 581

Re: XX121 lifespan.

Hi All Fascinating thread. Bengt, I really like your point that humans are also designed weaponised creatures. The big question is then did we weaponise ourselves, or is war just in the nature of life? Alien(s): come for the guns, stay for the philosophy ;) DX Well, if life on Earth was once seeded...
by Bengt Petter
Mon 31 May 2021, 21:05
Forum: GM Only
Topic: XX121 lifespan.
Replies: 21
Views: 581

Re: XX121 lifespan.

It’s for sure an interesting question. To me the key aspect is: they are designed creatures. It means that there might be different designs with different life spans. Use what you find cool and interesting from a game perspective! In the original movie, we see creatures integrated into a biomechanic...
by Bengt Petter
Sun 16 May 2021, 00:00
Forum: General
Topic: A Cinematic Sourcebook?
Replies: 4
Views: 461

Re: A Cinematic Sourcebook?

Kaybe, I’m not Free League, but I’ll give you an answer anyway. I do agree that cinematic scenarios are a good way to be true to the Alien movies. They are not like RPG campaigns, even though the upcoming TV series might be. You could build scenarios according to some kind of prepared and generic mi...
by Bengt Petter
Sat 15 May 2021, 19:40
Forum: General
Topic: ALIEN RPG Colonial Marines Operations Manual
Replies: 14
Views: 2049

Re: ALIEN RPG Colonial Marines Operations Manual

ExileInParadise, thanks. It might be possible to create an Alien campaign from a more or less generic RPG premise. But what I’m looking for is something that’s specific for Alien. I think it’s very much a creature (pun intended) in it’s own right. As I said, I want tools for creating cosmic horror. ...
by Bengt Petter
Sat 15 May 2021, 11:20
Forum: General
Topic: ALIEN RPG Colonial Marines Operations Manual
Replies: 14
Views: 2049

Re: ALIEN RPG Colonial Marines Operations Manual

Thanks, ExileInParadise. Are there any kind of tools for creating your own ”metapuzzle”? To me, that’s crucial because it means that the franchise (setting) premise matters from a game point of view. You get support for creating campaigns that are true to what’s specific for Alien.
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