Search found 9 matches

by jalexandratos
Sat 10 Dec 2022, 19:49
Forum: General (English)
Topic: Dragonbane BETA Rulebook Feedback - Chapter 3 Skills
Replies: 85
Views: 7864

Re: Dragonbane BETA Rulebook Feedback - Chapter 3 Skills

I am extremely sorry to have used wrong term for professions. I still hold on to my point though. If the profession specific skills/abilities are removed the professions themselves become pointless. Jack of all trades already allows you to grow on any direction when the play begins, but removing pr...
by jalexandratos
Tue 06 Dec 2022, 18:09
Forum: General (English)
Topic: Hunter, max damage after character creation?
Replies: 13
Views: 865

Re: Hunter, max damage after character creation?

Here’s a stretch, the optional rules for special attacks don’t specify melee attacks (even though they’re in the melee attack section), just “weapon type.” I’d say leverage that and allow Find Weak Spot and Disarm for ranged attacks.
by jalexandratos
Fri 02 Dec 2022, 07:27
Forum: General (English)
Topic: Dragonbane BETA Rulebook Feedback - Chapter 2 Your Character
Replies: 60
Views: 5563

Re: Dragonbane BETA Rulebook Feedback - Chapter 2 Your Character

The Warrior occupation from the QS appears to have been renamed to Fighter (p17). However, all the descriptive text still uses the term “warrior.”
by jalexandratos
Fri 02 Dec 2022, 07:20
Forum: General (English)
Topic: Jack of all Trades
Replies: 9
Views: 742

Re: Jack of all Trades

Say my Thief wants to dabble in magic. How would that work with Jack of all Trades? I gain the profession ability Magic, selecting say Animism. The profession ability says I gain the appropriate magic skill as trained. Say I have an INT of 15, does Animism start at 6 or 12? Do I select 3 rank one s...
by jalexandratos
Sat 24 Sep 2022, 07:17
Forum: General (English)
Topic: Opposed Rolls House Rule discussion
Replies: 7
Views: 1007

Re: Dragonbane Quickstart Feedback

1. no, they dont develop more skill, but they chance of success increase in THIS case (test). But the characters do develop more skill in your examples. The increase in probability comes from increasing the character’s skill score (albeit temporarily). In addition, it negates the negative influence...
by jalexandratos
Fri 23 Sep 2022, 18:36
Forum: General (English)
Topic: Opposed Rolls House Rule discussion
Replies: 7
Views: 1007

Re: Dragonbane Quickstart Feedback

1. Opposing rolls. When both side's success, and are checking who has lower number on dice - its just bad. Skill need to matter. i suggest 10 + player skill - npc skill > d20 this can be simplified by giving monster [10-skill] modifier display in the stats then in game its player skill + NPC modifi...
by jalexandratos
Sun 18 Sep 2022, 03:44
Forum: General (English)
Topic: Some thoughts on combat…
Replies: 19
Views: 2998

Re: Some thoughts on combat…

When I first read it I was worried that turning your cards in every round would get tedious, that’s not the case? Not yet tried it out in game :)
My players really like this mechanism. They called it “crisp” and said it really makes a new round feel “new.”
by jalexandratos
Tue 06 Sep 2022, 02:56
Forum: General (English)
Topic: List of Professions?
Replies: 7
Views: 1565

List of Professions?

The Quickstart has a list of all the playable kin. Is there anywhere that has a list of all the playable professions? Think that may go some way in garnering more interest?
by jalexandratos
Mon 05 Sep 2022, 19:22
Forum: GM Only (English)
Topic: Riddermound Feedback
Replies: 20
Views: 3269

Re: Riddermound Feedback

The spell's description says it literally raises the ground or floor, like an earthquake. That opens up a whole can of worms for usability - and abuse. Not quite. It doesn’t mention “like an earthquake.” I think this one is open to interpretation. I took the wording to mean that a pillar rises from...