Search found 36 matches

by Jegergryte
Wed 26 Jul 2017, 09:35
Forum: General
Topic: Healing scarab confusion! :)
Replies: 6
Views: 2821

Re: Healing scarab confusion! :)

I would assume it works like this: You can heal 2 HP per scarab by just applying the scarab to wounds - this healing rate applies if you're not broken. If you're broken, it requires 3 scarabs to regain 1 HP, i.e. become "unbroken". Critical injury as you said, it requires 5 of those to jus...
by Jegergryte
Tue 18 Jul 2017, 15:23
Forum: General
Topic: Raising attribute
Replies: 10
Views: 7069

Re: Raising attribute

While it ultimaltey will make the ones with the higher attribute total better, the question also becomes: how often is or will this be a problem? And this is related to how long campaigns people run, how long characters survive; in most games I'd think that it doesn't matter much. A really long camp...
by Jegergryte
Tue 09 May 2017, 08:47
Forum: Rules
Topic: Snowmobile artifact/vehicle
Replies: 0
Views: 2240

Snowmobile artifact/vehicle

Is the lack of snowmobile stats in the GA rulebook an oversight or intentional?

I know it exists in the Swedish version, but I cannot find it in the English version - although I'm away from my cards, so it may exist in the English language deck...
by Jegergryte
Tue 09 May 2017, 08:41
Forum: Rules
Topic: Escape from Paradise Valley player handouts
Replies: 5
Views: 3585

Re: Escape from Paradise Valley player handouts

Thanks. 
by Jegergryte
Mon 08 May 2017, 13:45
Forum: Rules
Topic: Escape from Paradise Valley player handouts
Replies: 5
Views: 3585

Re: Escape from Paradise Valley player handouts

Yeah, the maps I found.
And I found the Swedish version of the lab map (and photo), but not Beatrice's story. So I made my own PNGs for English ...
by Jegergryte
Sun 07 May 2017, 17:19
Forum: Rules
Topic: Escape from Paradise Valley player handouts
Replies: 5
Views: 3585

Escape from Paradise Valley player handouts

Hey,

Has FL made a PDF with these compiled for ease of printing?
by Jegergryte
Tue 11 Apr 2017, 15:38
Forum: General
Topic: Two-weapon fighting
Replies: 10
Views: 5769

Re: Two-weapon fighting

If you ignore the talent ideas though, the one-roll version is as simple as a normal attack with any penalties involved, if not simpler: Penalty, roll dice pool, spend any successes to hit, increase damage, increase initiative, hit once more with second weapon... that's it. ;) The fact that I use lo...
by Jegergryte
Tue 11 Apr 2017, 09:52
Forum: General
Topic: Two-weapon fighting
Replies: 10
Views: 5769

Re: Two-weapon fighting

Yeah, also. There's the coolness factor and other mechanical interaction. So coolness factor isn't enough for a lot of players, I know, but it's one that I stand by as enough justification for almost anything. So, let's ignore it, as "we" always do ;) :P 1) Other mechanical interaction cou...
by Jegergryte
Mon 10 Apr 2017, 22:41
Forum: General
Topic: Two-weapon fighting
Replies: 10
Views: 5769

Re: Two-weapon fighting

All very good questions! I haven't thought about most of them. Let's see... Good point, but for a combat focused character I don't see that as a problem. Also, it's not supposed to be easy. You could of course lower it to -2 Really? I thought extra successes only added 1 point of damage. You could o...
by Jegergryte
Mon 10 Apr 2017, 20:58
Forum: General
Topic: Specialist skills
Replies: 4
Views: 2682

Re: Specialist skills

Ah! Thanks!