Search found 113 matches

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by Ugglefar
Fri 09 Jun 2023, 10:07
Forum: General (English)
Topic: Religion
Replies: 7
Views: 647

Re: Religion

Yes and no? If you want spellcasting paladins and heavily armored clerics akin to other fantasy ttrpg's then no, as mages can't cast spells while wearing and wielding metal unless it's tiny. But there is nothing stopping you from making your mages being part of a religious order (the book even says...
by Ugglefar
Wed 08 Feb 2023, 22:12
Forum: Allmänt (svenska)
Topic: Beta v3 Feedback Drakar och Demoner Regelboken - Kapitel 2 Din rollperson
Replies: 62
Views: 4299

Re: Beta v3 Feedback Drakar och Demoner Regelboken - Kapitel 2 Din rollperson

Jag skulle vilja se ett officiellt alternativ i regelboken för ett ”point buy” system för grundegenskaper där man inte behöver rulla tärningar alls.

I nuläget bygger alla föreslagna alternativ på att man ska slumpa fram sina värden, eller slumpa fram poolen med poäng man har för sina grundegenskaper.
by Ugglefar
Tue 07 Feb 2023, 15:52
Forum: Ruins of Symbaroum (5E OGL)
Topic: Alchemy RPG VTT
Replies: 0
Views: 948

Alchemy RPG VTT

Hi everyone, Many of you are probably like me in the sense that you started to play a lot of TTRPGs online during the pandemic. I tried quite a few VTTs, such as Roll20, but I wasn't really happy with any of them. The best one I found was Foundry, but for me personally it required too much preparati...
by Ugglefar
Tue 07 Feb 2023, 15:28
Forum: General (English)
Topic: Dragonbane Beta v3 Rulebook Feedback - Chapter 4 Combat & Damage
Replies: 58
Views: 5496

Re: Dragonbane Beta v3 Rulebook Feedback - Chapter 4 Combat & Damage

Page 46. Shields - "There is no skill for shields – instead you can use any STR-based melee skill (i.e. any of them except KNIVES and STAVES) to parry with a shield." This is just my opinion, but I feel like there is a better mechanic than this. I understand not wanting to add a shield sk...
by Ugglefar
Tue 07 Feb 2023, 14:58
Forum: General (English)
Topic: Dragonbane Beta v3 Rulebook Feedback - Chapter 4 Combat & Damage
Replies: 58
Views: 5496

Re: Dragonbane Beta v3 Rulebook Feedback - Chapter 4 Combat & Damage

I'm sad to see it appears they have removed the boon from blocking with a shield. Anyone that has done reenactment or martial arts probably have experienced how much easier it is to block something with a shield than parry with a weapon (at least that's my personal experience). If they want to make ...
by Ugglefar
Tue 07 Feb 2023, 14:53
Forum: General (English)
Topic: Dragonbane Beta v3 Rulebook Feedback - Chapter 4 Combat & Damage
Replies: 58
Views: 5496

Re: Dragonbane Beta v3 Rulebook Feedback - Chapter 4 Combat & Damage

The armour durability thing is an odd add, but I don't think it's as big a deal as it first looks like: A maximally armoured opponent with plate armour and a great helm has armour 8, and the only weapons with less than 8 durability are knives, improvised weapons, and ranged weapons (don't hit peopl...
by Ugglefar
Tue 07 Feb 2023, 14:49
Forum: General (English)
Topic: Please consider making high rolls win opposed rolls
Replies: 26
Views: 2832

Re: Please consider making high rolls win opposed rolls

I agree with the criticism of this rule. Imagine a low skilled character (3-5, say) - they would not succeed particularly often, but when they did succeed it would make little difference whether their opponent was also unskilled, or highly skilled - as that opponent has now only effectively got the...
by Ugglefar
Tue 07 Feb 2023, 14:41
Forum: Allmänt (svenska)
Topic: Beta v3 Feedback Drakar och Demoner Regelboken - Kapitel 4 Strid & Skada
Replies: 36
Views: 3037

Re: Beta v3 Feedback Drakar och Demoner Regelboken - Kapitel 4 Strid & Skada

Sida 46 Sköldar har ingen egen färdighet Borde det kanske finnas en färdighet för sköld? Känns rimligt att man kan bruka en sköld på ett bra eller dåligt vis. Hade Gaddeborg i åtanke från topic Kapitel 4 Beta v2 https://forum.frialigan.se/viewtopic.php?t=10496 Eftersom sköldar har möjlighet att gör...
by Ugglefar
Fri 03 Feb 2023, 19:45
Forum: General (English)
Topic: No Clerics
Replies: 20
Views: 2174

Re: No Clerics

Good point. But most of the people I play with dont look from the mechanical side (at least that's what they claim :-D). But looking at the followers of Tyr there simply is almost no room for a Priest without Armor. Paladins are an other reason for me to want some kind of divine magic. Maybe I just...
by Ugglefar
Thu 02 Feb 2023, 16:58
Forum: General (English)
Topic: No Clerics
Replies: 20
Views: 2174

Re: No Clerics

For shure there will be expansions but I think that divine magic should be covered in the base rules. Some of the Animism spells already use holy symbols as focus . Thank you for the suggestions to take other views but D&D herritage of armored priests is not the problem. The problem is that spe...
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