Search found 1441 matches

by Fenhorn
Wed 20 Nov 2019, 13:59
Forum: Rules
Topic: Starving
Replies: 1
Views: 4

Re: Starving

That must be an error. The recovery rule say that you recover one point of Strength per ration. The Swedish version have this text (my translation) "As soon as you have eaten a ration of food, you are no longer starving, and you can recover damage normally."
by Fenhorn
Wed 20 Nov 2019, 13:50
Forum: Rules
Topic: Double Agent
Replies: 4
Views: 40

Re: Double Agent

If I am reading the response correctly, it’s not “3 players get the xp” but “the other players get the xp” (in the event you have more than 4 players total). Actually now when I'm thinking about it, the correct way of seeing this is - all players belong to the three accusing families get xp. This b...
by Fenhorn
Tue 19 Nov 2019, 12:03
Forum: General
Topic: Corebook Errata
Replies: 72
Views: 2427

Re: Corebook Errata

"layout failure" That's the level this thread is going towards, you don't like when a rule starts on one page and ends on the next, ok. I think I will leave commenting on this thread to others, since these sort of things is by design and commenting will only start a debate that will clutter down thi...
by Fenhorn
Tue 19 Nov 2019, 11:47
Forum: General
Topic: Flash grenades / stun baton - 'stunned'
Replies: 12
Views: 514

Re: Flash grenades / stun baton - 'stunned'

The effect of the G2 grenade (stun grenade) and the stun baton doesn't describe what stun means other than that you are stunned in one round. The flash grenade and some alien signature attacks say that you loose your next action or your next slow action. So the G2 grenade and the stun baton may cau...
by Fenhorn
Tue 19 Nov 2019, 03:25
Forum: General
Topic: Corebook Errata
Replies: 72
Views: 2427

Re: Corebook Errata

Unless the table has modifiers, like one of the encounter tables, which as 11-16,21-26, 31-36, 41-46, 51-56, 61-66, and 71-76 Some other games d66 tables have had mods for both dice; one I've seen has 00-07, 10-17, 20-27, 30-37, 40-47, 50-57, 60-67, 70-77. Think of it as a 6x6 grid of results; left...
by Fenhorn
Tue 19 Nov 2019, 02:07
Forum: General
Topic: Corebook Errata
Replies: 72
Views: 2427

Re: Corebook Errata

Hey, I don't know if this deserves to be in the Errata, but the Critical Injury chart looks a bit odd, even though it just skips numbers. Like it jumps from 16 to 21 without listing injuries? it is a d66 table. You can't roll 17.20 with a d66 only 11-16, 21-26 and so on. Unless the table has modifi...
by Fenhorn
Mon 18 Nov 2019, 20:01
Forum: Swedish Corner
Topic: Samlingstråd för regelfrågor och regelfunderingar
Replies: 42
Views: 2916

Re: Samlingstråd för regelfrågor och regelfunderingar

... och just utav bl.a. balanseringsskäl så tillhör varje vapen en kategori och inte flera.
by Fenhorn
Mon 18 Nov 2019, 19:55
Forum: General
Topic: Advancement
Replies: 6
Views: 75

Re: Advancement

Forbidden Lands is a little bit unique there. In the other Year Zero games, they use the 5 xp flat cost to increase a skill level (or take a talent). There are 12 skills in the game. You will gain 3-7 xp per session normally. It will take you 50 sessions to max out your skills and on top of that, yo...
by Fenhorn
Mon 18 Nov 2019, 14:14
Forum: General
Topic: Corebook Errata
Replies: 72
Views: 2427

Re: Corebook Errata

Ahhh, okay, thanks.
You're not the first and probably not the last  :)
by Fenhorn
Mon 18 Nov 2019, 13:17
Forum: General
Topic: Corebook Errata
Replies: 72
Views: 2427

Re: Corebook Errata

Hey, I don't know if this deserves to be in the Errata, but the Critical Injury chart looks a bit odd, even though it just skips numbers. Like it jumps from 16 to 21 without listing injuries?
it is a d66 table. You can't roll 17.20 with a d66 only 11-16, 21-26 and so on.
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