Search found 16 matches

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by vandraren
Fri 09 Mar 2018, 09:56
Forum: Swedish Corner
Topic: Titel: Rov och Ruiner, är det bestämt?
Replies: 129
Views: 10654

Re: Titel: Rov och Ruiner, är det bestämt?

Rost & Ruiner
Förbjudna Landet
Förbjudna Länder
Döda Länder
Ödemarken
Plundra & Härja
Förlorade Länder
Förlorat Land
Banditer & Barbarer
Rövare & Rebeller
Mördarluffare
Mördare & Luffare
Mördare på luffen
Rövartåg
Stigfinnare & Svärdsvingare
Skattjakt
Ond Bråd Död
Stål & Guld
Jägare & Tjuvar
by vandraren
Thu 08 Mar 2018, 23:05
Forum: Swedish Corner
Topic: Titel: Rov och Ruiner, är det bestämt?
Replies: 129
Views: 10654

Re: Titel: Rov och Ruiner, är det bestämt?

Mörkerland Mörkrets länder Dödländer Dödslandet Dödens Land Demonländer Djävulslanden Ondskans Land Blodsland Blodländer Blodland Korpland Oländerna Oland Döda Landet Dimmornas Dal Dimmornas Land Demonernas Land Fallna Landet Ödeland Utmark Ödsmark Blodsmarken Blodets Mark Svartmark Svarta Marken Sv...
by vandraren
Thu 05 Oct 2017, 18:29
Forum: Swedish Corner
Topic: Terminologi på svenska
Replies: 26
Views: 2209

Re: Terminologi på svenska

Att bara använda "de gamla vanliga" namnen på yrkena förstör i alla fall för mig i settingens känsla. Det blir tråkigt, fantasilöst och jävligt grått. I min mening. Hehe, det var ju inte meningen riktigt! I min värld så är Krigare, Jägare, Magiker, Tjuv och Bard något som lockar fram den där barnsl...
by vandraren
Thu 05 Oct 2017, 18:01
Forum: General
Topic: Peoples and clans
Replies: 161
Views: 11226

Re: Peoples and clans

I think that as many playable peoples as possible would be great! At least human, elf, dwarf and orc should be there from the start. Then you can always add-on more peoples like lizardmen, minotaurs, kentaurs, (ducks?), halflings, insectoids, fungus-people in a cool weird-fantasy booklet! =) Oh and ...
by vandraren
Wed 04 Oct 2017, 17:28
Forum: General
Topic: Skills Opinions!
Replies: 129
Views: 7472

Re: Skills Opinions!

Like Peter said, we're getting 16 skills, not 12.  Only thing we don't know is what they're going to be called.  Also not sure why we would need base classes, could you expand on this? I can always hope to change their mind about the number of skills! =) I am a fan of simplicity and basically just ...
by vandraren
Wed 04 Oct 2017, 14:34
Forum: Swedish Corner
Topic: Terminologi på svenska
Replies: 26
Views: 2209

Re: Terminologi på svenska

Håller med om att de klassiska yrkena är bäst: Krigare (Raider) Tjuv (Rogue) Jägare (Ranger) Magiker (Spellbinder) Druid (Druid) Bard (Scoundrel) Tycker också att en "expert"-bok kan innehålla kul saker som Sjörövare, Bedragare, Paladin, Riddare, Präst, Munk etc. Även om Fria Ligan skulle hitta på s...
by vandraren
Wed 04 Oct 2017, 14:05
Forum: General
Topic: Magic: Divine or Arcane Wisdom?
Replies: 48
Views: 3115

Re: Magic: Divine or Arcane Wisdom?

Agree that Mana Points might not be the way to go. I would have Magic as its own skill and let the different spells have different difficulties. So you need a number of successes to be able to cast a certain spell. Maybe different schools of magic would require different talents to unlock the spells...
by vandraren
Wed 04 Oct 2017, 13:50
Forum: General
Topic: Skills Opinions!
Replies: 129
Views: 7472

Re: Skills Opinions!

Like I said previously, think 12 skills would be enough. The specialist skills from MYZ would be covered: Command = Persuade / Bluff Inspire = Persuade or maybe Artistry Intimidate = Persuade / Bluff Heal = First Aid Make A Deal = Persuade / Bluff Also the four basic classes I have proposed would co...
by vandraren
Wed 04 Oct 2017, 13:29
Forum: General
Topic: Skills Opinions!
Replies: 129
Views: 7472

Re: Skills Opinions!

MYZ has only 12 basic skills. 13 if you add the specialist skills, yes. In my opinion, the specialist skills are not really necessary and could mostly be covered by the basic 12 skills. Simplicity is the beauty of the MYZ system. Crafting just feels more boring to me I guess. A bard is a more fun cl...
by vandraren
Wed 04 Oct 2017, 11:12
Forum: General
Topic: Skills Opinions!
Replies: 129
Views: 7472

Re: Skills Opinions!

I think Fria Ligan should try to keep the simplicity of the MYZ system, i.e. only three skills per ability. No need for 16 skills, I think 12 will be enough! I would also consider re-arranging the abilities slightly: Physics / Body (kind of Strength + Agility in one) Senses Psyche / Mind Charisma I ...
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