Search found 23 matches

by kylkim
Sun 28 Apr 2024, 08:24
Forum: General
Topic: Hadley's Hope Blueprints
Replies: 10
Views: 8150

Re: Hadley's Hope Blueprints

Found these a while ago and now linking the site so people can possibly make a game of Alien RPG on Hadley's Hope after Alien but before Aliens. Being a colonist during that period would have been stressful... Posted by Anonymous: https://warosu.org/tg/thread/40842148 5 Images altogether: Level 1 G...
by kylkim
Mon 11 Mar 2024, 22:07
Forum: Free Tabletop License (FTL)
Topic: Feedback Thread - The Year Zero Engine Standard Reference Document
Replies: 52
Views: 15429

Re: Feedback Thread - The Year Zero Engine Standard Reference Document

Any chance of the text in a raw Text or HTML format? Been copying and pasting a page at a time.
You can find an unofficial one on Frank Mitchell's blog.
by kylkim
Sun 10 Mar 2024, 10:58
Forum: General
Topic: JPG Map
Replies: 57
Views: 35394

Re: JPG Map

I am working on a tool to make overlay on maps It’s available online here https://maps.pibminis.com/ It’s still in construction, but you should be able to load your image and apply a hex grid overlay on it This allows to setup axis too for letters or number Oh hey, that looks fantastic, thanks for ...
by kylkim
Fri 08 Mar 2024, 15:53
Forum: GM Only
Topic: Character Motivations & Backgrounds for Ravens Purge
Replies: 4
Views: 319

Re: Character Motivations & Backgrounds for Ravens Purge

These are well made, though some of them might steer characters towards common heroics than what the "Raiders and Rogues in a Cursed World" tagline would suggest. I would suggest changing the wording slightly so the motive becomes more ambiguous on the actual means for achieving it, whethe...
by kylkim
Fri 08 Mar 2024, 15:32
Forum: GM Only
Topic: Raven's Purge Map
Replies: 4
Views: 600

Re: Raven's Purge Map

Is there somewhere I can get this map legitimately? It's included in the Core set over on DriveThruRPG (on a hefty sale for the week). Note, however, that the map in question is an .jpeg-image @ 4282*3101resolution, with all the paper-styling and .jpeg artefacting included: the fidelity quickly det...
by kylkim
Thu 07 Mar 2024, 20:12
Forum: General
Topic: JPG Map
Replies: 57
Views: 35394

Re: JPG Map

I created really huge maps with semi-transparent hex label overlays and some kin over lay as well here: https://www.smokeraven.com/forbidden-lands-campaign-maps What did you use for making the hex labels? I've been trying to find an easy solution and so far I have one Inkscape extension, but that o...
by kylkim
Mon 26 Feb 2024, 01:41
Forum: General
Topic: Declared defense = action?
Replies: 9
Views: 462

Re: Declared defense = action?

the advanced combat system will be broken if you change this. To be frank, it is not that great in its default state either, due to how punishing it is for lower initiative defender if they do not have luck with the dice, good base to soak, free defence actions, or pain resistance. On early play, i...
by kylkim
Thu 22 Feb 2024, 14:18
Forum: General
Topic: Declared defense = action?
Replies: 9
Views: 462

Re: Declared defense = action?

Yes, if you have declared to defend yourself, then you have to do it. If the attacker misses then yes, one of your actions are forfeited for nothing. Thank you for supplying an official interpretation of the rules as written! Hopefully this will spread far and wide, so tables can clearly communicat...
by kylkim
Wed 21 Feb 2024, 20:00
Forum: General
Topic: Declared defense = action?
Replies: 9
Views: 462

Re: Declared defense = action?

Page 91-92 PHB: "When you attack an aware opponent in close combat, they can DODGE or PARRY to avoid being hit. The defender must declare if they are going to DODGE or PARRY before you roll for your attack. DODGE and PARRY are called reactive actions, since they are performed immediately, and ...
by kylkim
Tue 20 Feb 2024, 12:46
Forum: General
Topic: Declared defense = action?
Replies: 9
Views: 462

Declared defense = action?

Close Combat generally flows as follows: ATTACKER declares slash/stab/shove/grapple, etc. DEFENDER declares parry/dodge ATTACKER makes Melee skill roll for hit. On a success, DEFENDER makes Melee/Move skill roll for defense Both ATTACKER and DEFENDER may push. If ATTACKER wins, they calculate damage...