Search found 4 matches

by shenotski
Mon 20 Jun 2022, 06:47
Forum: General
Topic: Early Access Feedback - Core Rulebook Chapter 3
Replies: 9
Views: 293

Re: Early Access Feedback - Core Rulebook Chapter 3

The stress reduction specialities are fine the only issue is that all characters if they focus on stress reduction will being a chain smoking alcoholic origami maker. One suggestion make it so that there is a max of stress reduction that can be gotten from those activities, that way if I want to pla...
by shenotski
Mon 20 Jun 2022, 06:43
Forum: General
Topic: Early Access Feedback - Core Rulebook Chapter 2
Replies: 27
Views: 1056

Re: Early Access Feedback - Core Rulebook Chapter 2

Premium cloths being part of the fixer do nothing, at least i haven't been able to find any listing for what they do. Suggest that they can add some kind of bonus that makes them worth picking a fixer to get along with making them costly so as to make it more difficult for others to easily be able t...
by shenotski
Mon 20 Jun 2022, 06:40
Forum: General
Topic: Early Access Feedback - Core Rulebook Chapter 2
Replies: 27
Views: 1056

Re: Early Access Feedback - Core Rulebook Chapter 2

Being a rookie lets you pick whatever you want archetype wise and not have to commit to anything outside of money and key item. Same with any of the age groups you aren't locked into them so they come off as suggested focuses instead of choices.
by shenotski
Mon 20 Jun 2022, 06:37
Forum: General
Topic: Early Access Feedback - Core Rulebook Chapter 4
Replies: 31
Views: 924

Re: Early Access Feedback - Core Rulebook Chapter 4

I'm going to add that stress and resolve being interlinked does get confusing, especially when you are broken. It comes off as if when you recover stress you roll to risk permanently losing resolve instead of after being broken. I'd suggest simply leaving it as Stress and have the roll for recoverin...