Search found 165 matches

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by Nilo
Fri 10 May 2024, 16:42
Forum: General
Topic: Leading walkers
Replies: 2
Views: 90

Re: Leading walkers

There are the talents Pet Keeper and Whisperer for PCs who "constanly" walk with the dead, Michonne style or like the Whisperers. To herd a swarm I would make it into a project, asking the players to describe what the PCs do, and then defining everything needed. Otherwise, with few walkers...
by Nilo
Fri 26 Apr 2024, 13:16
Forum: General
Topic: Fighting a faction question.
Replies: 17
Views: 527

Re: Fighting a faction question.

We finished the fight tonight. They did so well until the blackhearts defeated the walker swarm and turned their full focus on them. They all died... but that was always likely. At least they went out fighting and it was an emotional end. We will decide if we start a new adventure or just new survi...
by Nilo
Wed 17 Apr 2024, 20:54
Forum: General
Topic: Fighting a faction question.
Replies: 17
Views: 527

Re: Fighting a faction question.

If they prepare in advance to have the swarm kill the Blackhearts, I would set it up as a Project, discussing with the players what they would likely need to make it work, and then give them time to have their Characters put stuff in place, and then maybe demand 2 or 3 skill rolls to spring the trap...
by Nilo
Wed 17 Apr 2024, 10:49
Forum: General
Topic: Fighting a faction question.
Replies: 17
Views: 527

Re: Fighting a faction question.

Are the rivals attacking them? Do the PCs have to defend their haven? (sorry, wasn't clear from the question) What is the objective of the badguys? Just to drive them off, intimidate them, or to actually wipe them out? I'd say you need to emphasise to the players exactly how screwed they are. Rules...
by Nilo
Tue 16 Apr 2024, 15:24
Forum: General
Topic: Essential Tables for the GM?
Replies: 3
Views: 325

Re: Essential Tables for the GM?

I seldom use GM screens, but for this game I do, at least when we play campaigns. It is so much driven by content from tables, both on a "big picture level" and in specific scenes and conflicts. So I would use that, and I tend to need even more tables than there are on the screen. But if I...
by Nilo
Tue 16 Apr 2024, 15:18
Forum: General
Topic: Fighting a faction question.
Replies: 17
Views: 527

Re: Fighting a faction question.

Don't forget that the Haven's Defense adds Bonus dice to all skill rolls when defending the Haven against an opponent (page 87). With that said, I think you need to level with the players that this is the kind of game where this behavior will lead to them all being killed. There is not a chance they...
by Nilo
Wed 27 Mar 2024, 11:17
Forum: General
Topic: Great Game!
Replies: 6
Views: 293

Re: Great Game!

Happy to hear!! :)
by Nilo
Sun 24 Mar 2024, 16:01
Forum: General
Topic: scavenging : how often ?
Replies: 1
Views: 115

Re: scavenging : how often ?

The rules say you can only Scavenge once a day (page 93), but I would allow it more often under special circumstances, or when I am feeling extra nice :) Don't think of it as "searching one room", it is something that takes hours. Several people may scavenge at the same time.
by Nilo
Sun 10 Mar 2024, 16:36
Forum: General
Topic: Ammunition
Replies: 5
Views: 177

Re: Ammunition

Challenge, not Problem, sorry... Page 104.
by Nilo
Sun 10 Mar 2024, 16:34
Forum: General
Topic: Ammunition
Replies: 5
Views: 177

Re: Ammunition

Messing up is part of the rules for Stress, page 49-50. When this happens in a fight the table on page 64 can be used. As with all rules in this game, the fiction needs to be consulted, and the group and the GM need to think (and somtimes discuss). This is how this game is meant to be played, as a c...
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