Search found 33 matches

by hsi379
Thu 28 Apr 2022, 20:56
Forum: Loremaster's Only
Topic: How will you sort the problem with Councils?
Replies: 43
Views: 6246

Re: How will you sort the problem with Councils?

Reference to discussion on new Council rules in Ruins for those following this thread.

viewtopic.php?f=129&t=9466
by hsi379
Thu 28 Apr 2022, 19:12
Forum: General
Topic: Ruins has new Council / Skill Endeavor rules!
Replies: 2
Views: 696

Ruins has new Council / Skill Endeavor rules!

Just flipping thorugh Ruins and reading snipets for now but looks amazing! Really great job at filling out the region and giving LMs ideas for the types of interesting adventure sites that can exist without stepping on "desolate and abandoned". There is also apparently a proposed "fix...
by hsi379
Thu 24 Mar 2022, 21:10
Forum: Loremaster's Only
Topic: How will you sort the problem with Councils?
Replies: 43
Views: 6246

Re: How will you sort the problem with Councils?

FYI - Here's the math I'm getting. If somone can check, would be great. These are simulated so not 100% accurate but should be very close. XX is just too low or too high and I didn't do it. So this reads, an average of 3S skill party facing a 8 successes needed in 8 rolls = 59% chance of overall suc...
by hsi379
Thu 24 Mar 2022, 19:34
Forum: Loremaster's Only
Topic: How will you sort the problem with Councils?
Replies: 43
Views: 6246

Re: How will you sort the problem with Councils?

As hsi379 has pointed out, the way to actually incentivize everyone to participate in this mechanic is to give everyone a roll per round, and then limit the numbers of rounds and base the number of successes required on that dynamic. That way you haven't made everyone else worse off if your check f...
by hsi379
Thu 24 Mar 2022, 18:57
Forum: Loremaster's Only
Topic: How will you sort the problem with Councils?
Replies: 43
Views: 6246

Re: How will you sort the problem with Councils?

The downside to Tolerance is that it means the best move for a player without a strong Skill is to not play, to let others with higher Skills just make every roll because a failure has such negative consequences for everyone. That is still somewhat true in RAW, where a party is better off letting o...
by hsi379
Wed 09 Mar 2022, 19:13
Forum: Loremaster's Only
Topic: How will you sort the problem with Councils?
Replies: 43
Views: 6246

Re: How will you sort the problem with Councils?

The other issue I have/see with Councils is the prospect of 9+ skill checks with little to no guidance on how to keep those checks fresh or interesting. From the outset, there are easily optimized solutions to a static game where the Resistance and all the TNs are known in advance. Disallowing/pena...
by hsi379
Wed 09 Mar 2022, 05:21
Forum: Loremaster's Only
Topic: How will you sort the problem with Councils?
Replies: 43
Views: 6246

Re: How will you sort the problem with Councils?

All done with 4 rolls allowed. Resistance Endeavours achieved 3 4009 79% 3D 4 3099 61% 5 2136 42% 6 1197 23% 3 4910 96% 4D 4 4585 90% 5 3919 77% 6 2974 58% 7 1877 37% 8 1018 20% 3 5091 100% 5D 4 5033 99% 5 4808 94% 6 4174 82% 7 3194 63% 8 2057 40% 9 1117 22%at Thanks!! I get slightly different numb...
by hsi379
Fri 04 Mar 2022, 20:33
Forum: Loremaster's Only
Topic: How will you sort the problem with Councils?
Replies: 43
Views: 6246

Re: How will you sort the problem with Councils?

There are various easy ways to fix the specific problem of high dice pools leading to easier probabilities for supposedly "harder" challenges, but I have yet to see a fix that has done all the math and has probabilities that make intuitive sense in general. It's tricky because multiple ro...
by hsi379
Fri 04 Mar 2022, 01:32
Forum: Loremaster's Only
Topic: How will you sort the problem with Councils?
Replies: 43
Views: 6246

Re: How will you sort the problem with Councils?

I think systems like this or Skill Endeavours, or Extended Skill Rolls or Skill Challenges, in other games, suffer from not stating, in bold type, twice, that every roll should have the players state what they are doing and what they want to achieve by that, and that the GM MUST change the situatio...
by hsi379
Fri 04 Mar 2022, 01:21
Forum: Loremaster's Only
Topic: How will you sort the problem with Councils?
Replies: 43
Views: 6246

Re: How will you sort the problem with Councils?

Sorry if this sounds dumb but what exactly is the problem with Councils? This is a good summary, essentially higher % to pass councils and skill endeavours that are supposed to be harder once you hit mid to high skill ranks. Or even warier via Hope and other bonus dice. Various easy ways to fix it,...