Hi,
I'm new at Symbaroum and would like to get your input about these 2 points. How do handle them?
Surprise in melee combat:
I get that we have to roll a (Discreet <-- Vigilant) to get an advantage
But then what ? Do we just roll a regular attack with +2 bonus against Defense ? Sounds pretty weak considering the attacker succeeded to sneak oout behind his target.
More, if the attacker has a knife and wants to gut the target, d6 damage+d4 isn't much to be able to kill him.
Do I miss something ?
At least, after succeeding sneaking out I would allow to bypass the armor.
I would think of rolling (Accurate <-- Quick or Vigilant) to see if the attack is successful, allowing the target a last opportunity to avoid being killed.
If successful, the target would be at the mercy of his opponent. It'll be left to him to choose to take his life or not, regardless of the weapon used.
Ranged attacks:
There isn't much details about dealing with this sort of attack.
It seems clear that we can't parry arrows, except with special abilities. If so, Defense can't be used, right ? But then what the point of having a shield, usually designed for that specific protection?
Do you just roll under Accurate then ? Without modification ?
I would think of allowing to use Defense only if the target has a shield (and If Defense gives no help, I'd not take it into account), or a specific Talent. If not, I would just roll under Accurate, with no bonus/ malus.
If the target is unaware of the attacker, I would give an advantage (+2 bonus/ +1d4 dammage)
What do you think?
Fred