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andarp
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Posts: 47
Joined: Sat 24 Mar 2018, 15:32

Random generator for dungeons, villages, treasures etc

Tue 08 Jan 2019, 23:46

I've started working on a random generator for adventure sites and more.

You can check out the current features at https://fblgen.azurewebsites.net

In the top menu you can select what you want to generate, as well as set language (EN/SV).

To generate stuff just refresh the page or click the REFRESH link in the menu.

When printing the menu fluff etc is removed. It's mobile friendly, in the same way that motherfuckingwebsite.com is mobile friendly :-)

I welcome any feedback and ideas on what to improve/add next.
Last edited by andarp on Sun 13 Jan 2019, 17:16, edited 4 times in total.
 
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Neuralnoise
Posts: 34
Joined: Thu 25 Jan 2018, 08:42

Re: Random generator for villages

Wed 09 Jan 2019, 08:48

Nice job !

Anyway to get it offline?
 
Leperkaan
Posts: 6
Joined: Mon 07 Jan 2019, 13:22

Re: Random generator for villages

Wed 09 Jan 2019, 08:53

Just tried it out and generated 20 villages or so. Used chrome as a browser (don't know if it makes a difference or not) but i switched to swedish and the results went blank, hit "refresh" both in the menu and for the whole page and the results were still gone but it came back once i hit Village in the menu. I think it's a really nice generator tho =) good job
 
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xedric
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Location: Göteborg
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Re: Random generator for villages

Wed 09 Jan 2019, 09:45

Just tried it out and generated 20 villages or so. Used chrome as a browser (don't know if it makes a difference or not) but i switched to swedish and the results went blank, hit "refresh" both in the menu and for the whole page and the results were still gone but it came back once i hit Village in the menu. I think it's a really nice generator tho =) good job
I had the same issue when I switched from swedish to english.
 
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andarp
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Posts: 47
Joined: Sat 24 Mar 2018, 15:32

Re: Random generator for villages

Wed 09 Jan 2019, 10:17

Thank you for your responses! Switching language will send you to the start page, which is currently blank. I'll fix it so you'll stay on the same page... soonTM
Last edited by andarp on Sat 12 Jan 2019, 15:15, edited 1 time in total.
 
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lupex
Posts: 861
Joined: Sun 08 Oct 2017, 13:16

Re: Random generator for villages

Wed 09 Jan 2019, 10:27

I haven't had any problems in English.

This is a brilliant tool, thankyou for taking the time to create it, we'll done.
YZE Bestiary - https://www.drivethrurpg.com/product/320924/The-Servants-of-Memory

My Blog - https://is-it-a-monster.blogspot.com/

Instant Session - https://perchance.org/fl-session-generator

Monsters - https://perchance.org/fl-monster-generator
 
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andarp
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Posts: 47
Joined: Sat 24 Mar 2018, 15:32

Re: Random generator for villages

Wed 09 Jan 2019, 23:32

Fixed the language issue now.
 
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andarp
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Posts: 47
Joined: Sat 24 Mar 2018, 15:32

Re: Random generator for dungeons and villages

Sat 12 Jan 2019, 13:10

The first version of dungeon generation is now available as well: https://fblgen.azurewebsites.net/dungeon
 
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Camelorn
Posts: 2
Joined: Tue 08 Jan 2019, 23:58

Re: Random generator for dungeons and villages

Sun 13 Jan 2019, 02:12

The first version of dungeon generation is now available as well: https://fblgen.azurewebsites.net/dungeon
Awesome!
Spelling Bug: Those dungeons are probably inhabited rather than inhibited...
 
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andarp
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Posts: 47
Joined: Sat 24 Mar 2018, 15:32

Re: Random generator for dungeons and villages

Sun 13 Jan 2019, 11:04

Awesome!
Spelling Bug: Those dungeons are probably inhabited rather than inhibited...
Thank you! Fixed the spelling.

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