Calagnar wrote:I know you have a few different names for the same class in the Alpha. That is to be expected. I would like to start a discussion on what they will be named in the final draft. Personally I like the idea of using more unique names for the game.
Raiders & Rogues in a cursed world. There are no heroes here.
My list looks like this.
Druid = Druid
Fighter = Warrior (Warrior is more fitting they can do more then fight. Warrior is practitioner of the art of war. Not just some fodder for the grinder. This is just personal opinion however. I spent a very long time in martial arts, and in the army. I would think of my self as a warrior but never as a fighter.)
Minstrel = Minstrel (I think this is so unique. This is one of my favorite class names.)
Peddler = Peddler (see Minstrel)
Ranger/Hunter = Hunter (Ranger reminds me to much of a hero. There are no heroes in the forbidden lands. There are raiders and rogues.)
Rider = Horse Soldier, or something else. (I just dislike the name Rider. It's very bland and not inspiring to me. And their is this song https://www.youtube.com/watch?v=EIWINsaEpnw )
Rogue = Rogue (What can I say a cutpurse is a classic.)
Spellbinder/Sorcerer = Spellbinder (This is the main reason I wanted to get the game. The intro video The Spellbinder Zygofer. Now I want to play a spellbinder not a sorcerer.)
This is just my suggestions.
I agree with most of these, but i do like shaman instead of druid, perhaps you could include some alternative names so that a player can tailor their character?