RichardPF
Posts: 12
Joined: Wed 25 Jul 2018, 04:56

Re: Starting Attributes of 5

Fri 11 Jan 2019, 07:21

Thanks very much, Tomas. And thank everyone else who replied too.
 
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Eldhierta
Posts: 339
Joined: Thu 19 Feb 2015, 10:39

Re: Starting Attributes of 5

Fri 11 Jan 2019, 12:18

Tomas wrote:
The idea is that you can put 5 in both key attributes if you like. If that doesn't fit your playstyle, it's fine to restrict it to one - it won't break anything else in the game.


Cool. Does this apply in Genlab Alpha and Elysium as well? Since we have different key attributes for the various animal types, Great Houses and professions in those games. Or does it only apply to FbL?
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