Potential Fighter Talent I'm messing with and wanted opinions of people who've played more than me since I'm not sure about the balance of it. And yes, I'm aware that this isn't strictly super "fighter", but I wanted something for that really inspiring unit commander type of character, which falls under the Fighter "umbrella" to me.
Rank 1: Negate a fear critical for a number of allies within NEAR range equal to the number of WP you spend. The allies are still Broken.
Rank 2: As rank 1, but they are not Broken and are instead left with 1 Wits.
Rank 3: As a fast action, one ally within Short Range can take one action depending on the number of WP you spend. 1 WP for a fast action, 2 WP for a slow action. If the ally performs the specific action you call out, they gain a +1 bonus to the roll (if one is required).