I talked to FL about this and will do a sketch on Ravenland, roughly placing kins and probably clans in their core lands (that overlap). A map with this will probably be included in the game. That map will of course be for guidance only for those who so wish, not the ultimate truth. We also discussed suggesting places for adventure sites, but FL thinks it better to leave that undefined, which I can appreciate.
That sounds like a good compromise, thanks. It will give us a good guide for where Kin would mainly be found but also sounds flexible enough that we can move kin and clans as we need to.
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