So, in the Alpha rules, Professions had a unique skill, and changing professions cost a Talent. Your Profession mattered even after creation.
Both of those things seem to have been dropped in the Beta rules. So, are professions something that just give you more cieling for one attribute and a few skills, during character creation... and no longer matter after character creation?
(Thats fine if they are, I’m just curious)
Also: what happened to those skills? I no longer see “Intimidation” anywhere. That seems like a useful skill to keep, even if its no longer unique to Fighters.