johnkzin
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Posts: 2
Joined: Sun 27 May 2018, 20:28

Beta rules and Professions

Sun 27 May 2018, 20:34

So, in the Alpha rules, Professions had a unique skill, and changing professions cost a Talent. Your Profession mattered even after creation.

Both of those things seem to have been dropped in the Beta rules. So, are professions something that just give you more cieling for one attribute and a few skills, during character creation... and no longer matter after character creation?

(Thats fine if they are, I’m just curious)

Also: what happened to those skills? I no longer see “Intimidation” anywhere. That seems like a useful skill to keep, even if its no longer unique to Fighters.
 
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King_Kull
Posts: 396
Joined: Wed 22 Feb 2017, 16:11

Re: Beta rules and Professions

Mon 28 May 2018, 00:15

Also: what happened to those skills? I no longer see “Intimidation” anywhere. That seems like a useful skill to keep, even if its no longer unique to Fighters.
The Manipulation skill is for Intimidation - and for Persuasion, Seduction and Deceive. When I recall it correctly.
I am king!
 
johnkzin
Topic Author
Posts: 2
Joined: Sun 27 May 2018, 20:28

Re: Beta rules and Professions

Mon 28 May 2018, 01:55

And I just realized that I had actually mixed up things from MYZ and not the FL Alpha rules.   MYZ is the one with the Specialist skill for each Role, not the FL Alpha rules.

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