Considering that crits will happen, and they will happen alot in this game. Its very easy to become broken, and we have talents(axe fighter and executioner to name a few) that will really impact this.
The table could use some work .... Its a little excessive compared to other two tables. The word Severed is used ALOT, as in if we ignore the severed tendons, then you have a little over 44% chance of cutting some bodypart off or killing the person outright.
This is without talents ofcourse, but the talents only make it more pronounced.
Perhaps change some of the severed to slashed? Would give the adventures a bit more longevity .............