But if you can use this system the enemies will be able to use it to. There would be a high mortality rate. In FL the Weapons have attributes like Parry or Hooked and I don’t remember that there is something like that in Coriolis. But I can be mistaken.
So this is now two things:
1) Where are the stunts?
2)Should making a critical hit be allowed as a stunt so weapons have critical ratings?
I vote yes to number 2) as it is thematically appropriate and narratively fun! it will add a note of caution for players going up against a more heavily armed enemy.
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