I am really liking the variety and utility of the rewritten tiered talents, they are much more interesting than the previous +1, +2, +3 approach.
Unfortunately the attempt to limit that multiple effects from the same talent don’t stack (pg 61) has led to some slight confusion as it would make sense for many of the effects from talents to actually stack, especially if the player has spent the xp to buy all of the tiers.
For example - MASTER OF THE HUNT, it would seem appropriate for all of the effects to work together improving the benefit of hunting by adding a +1 modifier, counting hunting as resting and rolling two D6s on the animal roll.
Or - SWORD FIGHTER, it would be really useful to be able to use the two effects of slashing two enemies and have the D8 Artifact Die added to the pool (maybe add a note to say the D8 replaces the +1 modification, if this is the case?)
For clarity, can you confirm that the intention would be for the player to choose which single effect from the three that she would want in play during a hunt action.
Or could the player activate all of the effects simultaneously?
If it is the former, how about adding a rule that if you have multiple tiers of a talent you can spend 1 WP to activate an additional effect from the talent, so characters can make the most of the xp they have spent.