And so it came to pass, that at the Friendly Local Game Store (FLGS), they wanted someone to run a game each Tuesday in September. This is a thing they do, showcasing a different game each month, creating characters the first week and running through the adventure in the weeks that follow. For June they got me to volunteer to run it, and for the game we chose ...this one.
While GMing and adventure writing are basically first nature for me, I will second-guess myself. So, now I'm wondering if the adventures I'm cooking up for this short campaign bend the rules of the setting too much. I'm going to have two major mysteries running at the same time (commingled, but easily separated), and I already have reservations about the first one.
It's set in the Boulder City Loop, and it revolves around an exhibition game between the local high school football team and a team made of Maltemann AnthroForm Utility Robots, Iteration 7. The coach wants the opportunity to show that his team runs better than a literal well-oiled machine. One of the local Kids, with a reputation for being a troublemaker and having the technological chops to pull it off, had an idea how to mess with it. That particular Mystery starts when that Kid doesn't show up for school, making others wonder, "what's he up to?"
Given that this is a world that has diesel-powered anti-gravity, I would think a man-robot exhibition football game shouldn't be too weird for everyday life, but I still can't help feeling it's either too fantastic or bringing the technology of the day just a little too close to the adults, which are supposed to be "out of touch."
What say you kind folks?