I'm in the beginning stages of planning a Coriolis mini-campaign and I've been thinking of doing something cyberpunk-flavoured in the setting.
To facilitate my style of GMing (low-prep, sandboxy) I need 2 or 3 big plots that can run in the background, with the initial mini-campaign running for about six 3-hour sessions.
Ideally, the PCs won't start with a ship, though obtaining one could be a good finale for the campaign. If it's popular, I'd like to pick up where we left off.
Has anyone done something like this, or have any tips? I'm kind of new to the cyberpunk genre, so I'm not making this easy on myself!
Oh yeah, full disclosure - it will be recorded as an Actual Play series for our podcast, Mud & Blood (http://mbcast.co).