A single explosive is 6 dice and cannot be pushed, armor resists.
Ramming a vehicle is Agility + Move (+ Gear?), can be pushed, armor resists, and the resulting damage is multiplied by the attacking vehicle's Resilience.
Sounds rather odd.
Explosive damage is 1 and 2 respectively.is going to do 2 damage base (unless there's shrapnel, in which case it's 3)
Actually, your quote removed the context "at Arm's Length" right before your quote. The damage you listed is the base damage, which is at Near range. Damage at Arm's Length is increased by 1. Page 94, 2nd paragraph under Explosions, last sentence - "Victims at Arm’s Length from the detonation suffer one extra point of damage."Explosive damage is 1 and 2 respectively.is going to do 2 damage base (unless there's shrapnel, in which case it's 3)